论文标题

SportsXr-体育中的沉浸式分析

SportsXR -- Immersive Analytics in Sports

论文作者

Lin, Tica, Yang, Yalong, Beyer, Johanna, Pfister, Hanspeter

论文摘要

我们介绍了对体育中沉浸式分析(IA)的主要挑战和潜力的初步调查,我们称之为SportsXr。运动通常是高度动态和协作的,这使实时决策无处不在。但是,对运动员和教练的支持有限,可以实时做出明智而明确的决定。 SportsXR旨在支持情境意识,以在体育中更好,更敏捷的决策。在本文中,我们确定了SportsXR中的关键挑战,包括数据收集,游戏内决策,特定于运动的可视化设计以及与域专家合作。然后,我们在培训,教练和粉丝体验中介绍潜在的用户场景。该立场论文旨在告知和激发未来的SportsXR研究。

We present our initial investigation of key challenges and potentials of immersive analytics (IA) in sports, which we call SportsXR. Sports are usually highly dynamic and collaborative by nature, which makes real-time decision making ubiquitous. However, there is limited support for athletes and coaches to make informed and clear-sighted decisions in real-time. SportsXR aims to support situational awareness for better and more agile decision making in sports. In this paper, we identify key challenges in SportsXR, including data collection, in-game decision making, situated sport-specific visualization design, and collaborating with domain experts. We then present potential user scenarios in training, coaching, and fan experiences. This position paper aims to inform and inspire future SportsXR research.

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