论文标题

关于环境毁灭性概率趋势:视频游戏玩家的感知和行为研究

On the environment-destructive probabilistic trends: a perceptual and behavioral study on video game players

论文作者

Vuong, Quan-Hoang, Ho, Manh-Toan, Nguyen, Minh-Hoang, Pham, Thanh-Hang, Ho, Hoang-Anh, Vuong, Thu-Trang, La, Viet-Phuong

论文摘要

目前,游戏是世界上最喜欢的娱乐形式。各种研究表明,游戏如何影响玩家的看法和行为,促使机会出于娱乐之外的目的。这项研究使用动物交叉:新的视野(ACNH),这是一种实时生命模拟游戏,是视频游戏如何影响人类环境看法的独特案例研究。来自ACNH播放器和哈密顿MCMC技术的584个观察结果的数据集使我们能够探索游戏中行为和感知之间的关系。研究结果表明,尽管有玩家的看法,但仍有一种概率的趋势来利用游戏中的环境,这表明商业游戏设计的简化可能会忽略参与者参与亲环境活动的机会。

Currently, gaming is the world's favorite form of entertainment. Various studies have shown how games impact players' perceptions and behaviors, prompting opportunities for purposes beyond entertainment. This study uses Animal Crossing: New Horizons (ACNH), a real-time life-simulation game, as a unique case study of how video games can affect humans' environmental perceptions. A dataset of 584 observations from a survey of ACNH players and the Hamiltonian MCMC technique has enabled us to explore the relationship between in-game behaviors and perceptions. The findings indicate a probabilistic trend towards exploiting the in-game environment despite players' perceptions, suggesting that the simplification of commercial game design may overlook opportunities to engage players in pro-environmental activities.

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