论文标题

增强自己:混合现实的自我实践使用光学透明的头部安装显示器和物理镜子

Augment Yourself: Mixed Reality Self-Augmentation Using Optical See-through Head-mounted Displays and Physical Mirrors

论文作者

Unberath, Mathias, Yu, Kevin, Barmaki, Roghayeh, Johnson, Alex, Navab, Nassir

论文摘要

光学透明的头顶显示器(OST HMD)是合并虚拟对象和物理场景的关键技术之一,为其用户提供了沉浸式混合现实(MR)环境。 HMD的基本限制是,用户本身不能方便地增强,因为在随意的姿势下,只有远端上肢在HMD的视野内。因此,HMD无法实现大多数以用户为中心的MR应用程序,例如虚拟更衣室或学习身体运动。在本文中,我们提出了一个新颖的概念和原型系统,该系统结合了OST HMD和物理镜,以实现自我振奋并提供以用户为中心的沉浸式MR环境。据我们所知,我们的系统是第一个此类系统,它使用附加在HMD上的RGBD摄像机生成的虚拟图像中估计用户的姿势,并将虚拟对象固定在反射中,而不是直接将用户固定在反射上。我们对校准精度和由于镜子引起的红外信号降解效应的定量评估,并在大镜子已经成为该设施不可或缺的一部分的应用中显示其潜力。特别是,我们证明了它用于虚拟固定室,游戏应用程序,解剖学学习和个人健身。与配备LCD的智能镜等竞争设备相反,该系统仅由带有RGBD摄像头的HMD组成,因此不需要准备好的环境,从而使其非常灵活且通用。在将来的工作中,我们将旨在调查如何最佳地使用该系统进行身体康复和个人培训,以作为有希望的应用。

Optical see-though head-mounted displays (OST HMDs) are one of the key technologies for merging virtual objects and physical scenes to provide an immersive mixed reality (MR) environment to its user. A fundamental limitation of HMDs is, that the user itself cannot be augmented conveniently as, in casual posture, only the distal upper extremities are within the field of view of the HMD. Consequently, most MR applications that are centered around the user, such as virtual dressing rooms or learning of body movements, cannot be realized with HMDs. In this paper, we propose a novel concept and prototype system that combines OST HMDs and physical mirrors to enable self-augmentation and provide an immersive MR environment centered around the user. Our system, to the best of our knowledge the first of its kind, estimates the user's pose in the virtual image generated by the mirror using an RGBD camera attached to the HMD and anchors virtual objects to the reflection rather than the user directly. We evaluate our system quantitatively with respect to calibration accuracy and infrared signal degradation effects due to the mirror, and show its potential in applications where large mirrors are already an integral part of the facility. Particularly, we demonstrate its use for virtual fitting rooms, gaming applications, anatomy learning, and personal fitness. In contrast to competing devices such as LCD-equipped smart mirrors, the proposed system consists of only an HMD with RGBD camera and, thus, does not require a prepared environment making it very flexible and generic. In future work, we will aim to investigate how the system can be optimally used for physical rehabilitation and personal training as a promising application.

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