论文标题

签名的距离场动态弥漫性全球照明

Signed Distance Fields Dynamic Diffuse Global Illumination

论文作者

Hu, Jinkai, Yip, Milo, Alonso, G. Elias, Gu, Shihao, Tang, Xiangjun, Jin, Xiaogang

论文摘要

全球照明(GI)在照片真实渲染领域至关重要。但是,它的计算一直很复杂,尤其是弥漫性GI。最新的实时胃肠道方法的状态具有不同性质的局限性,例如光泄漏,性能问题,特殊硬件要求,噪声损坏,跳动数量限制等。为了克服这些局限性,我们提出了一种新型的方法,可以使用签名的距离场近似,并分散辐射功能的空间域,以计算动态弥漫性GI。通过这种方法,我们能够估算动态照明和几何形状的实时弥漫性GI,而无需任何预先计算和支持多动gi,同时提供了高质量的照明和高性能。我们的算法还能够实现更好的可扩展性,并管理大型的开放场景和室内高确定的场景,而不会被噪音损坏。

Global Illumination (GI) is of utmost importance in the field of photo-realistic rendering. However, its computation has always been very complex, especially diffuse GI. State of the art real-time GI methods have limitations of different nature, such as light leaking, performance issues, special hardware requirements, noise corruption, bounce number limitations, among others. To overcome these limitations, we propose a novel approach of computing dynamic diffuse GI with a signed distance fields approximation of the scene and discretizing the space domain of the irradiance function. With this approach, we are able to estimate real-time diffuse GI for dynamic lighting and geometry, without any precomputations and supporting multi-bounce GI, providing good quality lighting and high performance at the same time. Our algorithm is also able to achieve better scalability, and manage both large open scenes and indoor high-detailed scenes without being corrupted by noise.

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