论文标题

互动舞蹈俱乐部:在多参与者环境中避免混乱

The Interactive Dance Club: Avoiding Chaos In A Multi Participant Environment

论文作者

Ulyate, Ryan, Bianciardi, David

论文摘要

在1998年,我们设计了启用技术和场地概念,使几个参与者能够影响共享的音乐和视觉体验。我们的主要目标是提供一些参与者的意见的音乐连贯和视觉上满足的结果。结果是互动舞蹈俱乐部,在佛罗里达州奥兰多的ACM Siggraph 98大会上跑了四个晚上。在本文中,我们将简要描述互动舞蹈俱乐部,即“互动的10条诫命”,以及我们从Siggraph 98的首映式中学到的东西。

In 1998 we designed enabling technology and a venue concept that allowed several participants to influence a shared musical and visual experience. Our primary goal was to deliver musically coherent and visually satisfying results from several participants' input. The result, the Interactive Dance Club, ran for four nights at the ACM SIGGRAPH 98 convention in Orlando, Florida. In this paper we will briefly describe the Interactive Dance Club, our "10 Commandments of Interactivity," and what we learned from its premiere at SIGGRAPH 98.

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