论文标题
基于草图的建模:技巧和技巧
Deep Sketch-Based Modeling: Tips and Tricks
论文作者
论文摘要
近年来,基于图像的深层建模受到了广泛的关注,但是基于草图的建模的并行问题仅被简要研究,通常是作为潜在应用。在这项工作中,我们首次确定了草图和图像输入之间的主要区别:(i)样式差异,(ii)不精确的透视图和(iii)稀疏性。我们讨论为什么这些差异都会构成挑战,甚至使一类基于图像的方法不可应用。我们研究替代解决方案以解决每个差异。通过这样做,我们提出了一些重要的见解:(i)稀疏性通常会导致对前景与背景的预测不正确,(ii)人类样式的多样性(如果不考虑在内,可能会导致非常差的概括属性),最后(iii)(iii)(iii),除非使用Deferated Sketch Interface,否则无法期望绘制素描的素描素描匹配固定的观点。最后,我们比较了一组代表性的深度单像建模解决方案,并通过考虑确定的关键差异来显示如何提高其性能以解决草图输入。
Deep image-based modeling received lots of attention in recent years, yet the parallel problem of sketch-based modeling has only been briefly studied, often as a potential application. In this work, for the first time, we identify the main differences between sketch and image inputs: (i) style variance, (ii) imprecise perspective, and (iii) sparsity. We discuss why each of these differences can pose a challenge, and even make a certain class of image-based methods inapplicable. We study alternative solutions to address each of the difference. By doing so, we drive out a few important insights: (i) sparsity commonly results in an incorrect prediction of foreground versus background, (ii) diversity of human styles, if not taken into account, can lead to very poor generalization properties, and finally (iii) unless a dedicated sketching interface is used, one can not expect sketches to match a perspective of a fixed viewpoint. Finally, we compare a set of representative deep single-image modeling solutions and show how their performance can be improved to tackle sketch input by taking into consideration the identified critical differences.