论文标题
实时计算机生成的EIA用于显示光场显示,通过预先计算和预存储不变的体素像素映射
Real-Time Computer-Generated EIA for Light Field Display by Pre-Calculating and Pre-Storing the Invariable Voxel-Pixel Mapping
论文作者
论文摘要
用于光场显示的元素图像阵列(EIA),尤其是积分成像光场显示,依赖于虚拟相机阵列,新颖的采样算法,高性能硬件或相应的复杂算法,从而阻碍其应用程序。在不牺牲准确性和精确度的情况下,我们创新了一种新型算法,以实现视频级的EIA生成。预先计算并将其作为查找表或映射预先存储的像素关系的不变体素。从非常查找的表中受益,体素阵列可以快速映射到EIA,而无需任何高端硬件。
The elemental image array (EIA) for light field display, especially integral imaging light field display, was reliant on a virtual camera array, novel sampling algorithms, high-performance hardware or corresponding complex algorithms, which hinder its application. Without sacrificing accuracy and precision, we innovate a novel algorithm set to achieve video-level EIA generation. The invariable voxel to pixel relationship is pre-calculated and pre-stored as a lookup table or mapping. Benefiting from the very lookup table, the voxel array could be fast mapped to an EIA without contingent upon any high-end hardware.