论文标题
动态点云通过梯度场
Dynamic Point Cloud Denoising via Gradient Fields
论文作者
论文摘要
3D动态点云提供了现实世界中的物体或运动场景的离散表示,这些物体已被广泛应用于沉浸式远程敏感,自主驾驶,监视,监视等。但是,从传感器中获得的点云通常会受到噪声的影响,这会影响下游任务,例如表面重建和分析。尽管为静态点云降解已做出了许多努力,但动态点云降解仍未探索。在本文中,我们提出了一种新型的基于梯度的动态点云降级方法,通过估计梯度场来利用时间对应关系,这是动态点云处理和分析中的基本问题。梯度场是嘈杂点云的对数概率函数的梯度,基于我们执行梯度上升,以使每个点收敛到基础的清洁表面。我们估计每个表面斑块的梯度并利用时间对应关系,其中在经典力学中搜索了在刚性运动的情况下搜索时间对应的斑块。特别是,我们将每个贴片视为一个刚性对象,它通过力在相邻框架的梯度磁场中移动,直到达到平衡状态,即当贴片上的梯度总和到达0。由于梯度到达0。当梯度较小时,当点更接近基础贴片时,平衡的贴片将适合下层表面,因此可以很好地适应临时的相应性。最后,沿贴片中每个点的位置沿相邻帧中相应的贴片平均的梯度方向进行更新。实验结果表明,在合成噪声和模拟现实世界噪声下,所提出的模型优于最先进的方法。
3D dynamic point clouds provide a discrete representation of real-world objects or scenes in motion, which have been widely applied in immersive telepresence, autonomous driving, surveillance, etc. However, point clouds acquired from sensors are usually perturbed by noise, which affects downstream tasks such as surface reconstruction and analysis. Although many efforts have been made for static point cloud denoising, dynamic point cloud denoising remains under-explored. In this paper, we propose a novel gradient-field-based dynamic point cloud denoising method, exploiting the temporal correspondence via the estimation of gradient fields -- a fundamental problem in dynamic point cloud processing and analysis. The gradient field is the gradient of the log-probability function of the noisy point cloud, based on which we perform gradient ascent so as to converge each point to the underlying clean surface. We estimate the gradient of each surface patch and exploit the temporal correspondence, where the temporally corresponding patches are searched leveraging on rigid motion in classical mechanics. In particular, we treat each patch as a rigid object, which moves in the gradient field of an adjacent frame via force until reaching a balanced state, i.e., when the sum of gradients over the patch reaches 0. Since the gradient would be smaller when the point is closer to the underlying surface, the balanced patch would fit the underlying surface well, thus leading to the temporal correspondence. Finally, the position of each point in the patch is updated along the direction of the gradient averaged from corresponding patches in adjacent frames. Experimental results demonstrate that the proposed model outperforms state-of-the-art methods under both synthetic noise and simulated real-world noise.