论文标题

实时BDI代理:模型及其实施

Real-Time BDI Agents: a model and its implementation

论文作者

Traldi, Andrea, Bruschetti, Francesco, Robol, Marco, Roveri, Marco, Giorgini, Paolo

论文摘要

事实证明,BDI模型对于开发需要高级自治的应用程序有效,并应对现实情况的复杂性和不可预测性。但是,该模型在给定实时限制内的反应和处理意外事件方面具有重大局限性。如果没有明确表示时间,现有的实时BDI实现忽略了代理决策过程中的时间含义,这些含义可能会导致系统过载时的延迟或反应。在本文中,我们重新定义了BDI代理控制环的灵感,该循环灵感来自实时系统的良好算法,以确保代理的适当反应及其在典型的实时域中的有效应用。我们的模型提出了有关时间限制和资源可用性的有效实时管理。我们提出了用于资源收集视频游戏的模型的实现,并根据一组重要场景验证了该方法。

The BDI model proved to be effective for developing applications requiring high-levels of autonomy and to deal with the complexity and unpredictability of real-world scenarios. The model, however, has significant limitations in reacting and handling contingencies within the given real-time constraints. Without an explicit representation of time, existing real-time BDI implementations overlook the temporal implications during the agent's decision process that may result in delays or unresponsiveness of the system when it gets overloaded. In this paper, we redefine the BDI agent control loop inspired by well established algorithms for real-time systems to ensure a proper reaction of agents and their effective application in typical real-time domains. Our model proposes an effective real-time management of goals, plans, and actions with respect to time constraints and resources availability. We propose an implementation of the model for a resource-collection video-game and we validate the approach against a set of significant scenarios.

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