论文标题
手势创作空间:在沉浸式虚拟环境中抓住虚拟对象的定制手势
The Gesture Authoring Space: Authoring Customised Hand Gestures for Grasping Virtual Objects in Immersive Virtual Environments
论文作者
论文摘要
天然用户界面正在上升。增强,虚拟和混合现实头架显示器的制造商越来越多地将新的传感器整合到消费级产品中,从而可以识别手势,而无需其他硬件。这为虚拟环境中的裸互动提供了新的可能性。这项工作提出了一种手势创作工具,用于特定对象的抓取手势,允许在现实世界中抓取虚拟对象。提出的解决方案使用模板匹配以进行手势识别,并且不需要技术知识来设计和创建定制的手势。在用户研究中,将提出的方法与夹住的手势和控制虚拟对象的控制器进行了比较。根据准确性,任务完成时间,可用性和自然性比较不同的抓握技术。该研究表明,用所提出的方法创建的手势被用户视为比其他方法更自然的输入方式。
Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without additional hardware. This offers new possibilities for bare handed interaction within virtual environments. This work proposes a hand gesture authoring tool for object specific grab gestures allowing virtual objects to be grabbed as in the real world. The presented solution uses template matching for gesture recognition and requires no technical knowledge to design and create custom tailored hand gestures. In a user study, the proposed approach is compared with the pinch gesture and the controller for grasping virtual objects. The different grasping techniques are compared in terms of accuracy, task completion time, usability, and naturalness. The study showed that gestures created with the proposed approach are perceived by users as a more natural input modality than the others.