论文标题
DECVI:在开放点对点网络上进行自适应视频会议
DecVi: Adaptive Video Conferencing on Open Peer-to-Peer Networks
论文作者
论文摘要
视频会议已成为虚拟互动的首选方式。当前的视频会议应用程序(例如Zoom,Teams或Webex)是集中的,基于云的平台,其性能至关重要地取决于客户端与数据中心的接近。来自低收入国家的客户受到了特别影响,因为大多数来自主要云提供商的数据中心都位于经济高级国家。集中的会议申请也偶尔遭受停电,并因严重侵犯隐私指控而陷入困境。近年来,通过P2P网络构建并通过区块链激励的分散视频会议应用程序变得越来越流行。这些网络的关键特征是它们的开放性:任何人都可以在网络上托管媒体服务器,并获得提供服务的奖励。强大的经济激励措施加入加入网络的较低进入障碍,使服务器覆盖范围不断增加到世界上偏远地区。但是,这些原因也导致了安全问题:服务器可能会使其真实位置混淆以获得不公平的业务优势。在本文中,我们考虑了开放式P2P会议应用程序中的视频会议会话的多播树构建问题。我们提出了DecVi,这是一种分散的多播树建筑协议,该协议可自适应地基于探索探索框架发现有效的树结构。 DECVI是由组合多军强盗问题的动机,并使用简洁的学习模型来计算有效的动作。 Despite operating in a multi-agent setting with each server having only limited knowledge of the global network and without cooperation among servers, experimentally we show DecVi achieves similar quality-of-experience compared to a centralized globally optimal algorithm while achieving higher reliability and flexibility.
Video conferencing has become the preferred way of interacting virtually. Current video conferencing applications, like Zoom, Teams or WebEx, are centralized, cloud-based platforms whose performance crucially depends on the proximity of clients to their data centers. Clients from low-income countries are particularly affected as most data centers from major cloud providers are located in economically advanced nations. Centralized conferencing applications also suffer from occasional outages and are embattled by serious privacy violation allegations. In recent years, decentralized video conferencing applications built over p2p networks and incentivized through blockchain are becoming popular. A key characteristic of these networks is their openness: anyone can host a media server on the network and gain reward for providing service. Strong economic incentives combined with lower entry barrier to join the network, makes increasing server coverage to even remote regions of the world. These reasons, however, also lead to a security problem: a server may obfuscate its true location in order to gain an unfair business advantage. In this paper, we consider the problem of multicast tree construction for video conferencing sessions in open p2p conferencing applications. We propose DecVi, a decentralized multicast tree construction protocol that adaptively discovers efficient tree structures based on an exploration-exploitation framework. DecVi is motivated by the combinatorial multi-armed bandit problem and uses a succinct learning model to compute effective actions. Despite operating in a multi-agent setting with each server having only limited knowledge of the global network and without cooperation among servers, experimentally we show DecVi achieves similar quality-of-experience compared to a centralized globally optimal algorithm while achieving higher reliability and flexibility.