论文标题
GraphWoz:对话管理与会话知识图
GraphWOZ: Dialogue Management with Conversational Knowledge Graphs
论文作者
论文摘要
我们提出了一种使用对话知识图作为对话状态的核心表示的对话管理的新方法。为此,我们引入了一个新的数据集GraphWoz,该数据集包括对话对话,其中人参与者与充当接待员的机器人进行互动。与大多数现有的对话管理上的工作相反,GraphWoz依赖于对话状态明确表示为动态知识图,而不是固定的插槽。该图由不同数量的实体(例如个人,场所,事件,话语和提及)以及它们之间的关系组成(例如,参与团体的一部分或参加活动)。然后根据新的观察和系统操作定期更新图形。 GraphWoZ与用户意图,系统响应以及在用户和系统转弯中发生的用户意图,系统响应和参考关系有关的详细手动注释。基于GraphWoz,我们提供了两个对话管理任务的实验结果,即对话实体链接和响应排名。对于对话实体链接,我们展示了如何将话语与知识图中的相应实体联系起来,并依赖于基于字符串和基于图的特征的组合的神经模型。然后,通过将图表的相关内容汇总到文本中来执行响应排名,该文本与对话历史记录相连,并用作对给定对话状态的可能响应得分的输入。
We present a new approach to dialogue management using conversational knowledge graphs as core representation of the dialogue state. To this end, we introduce a new dataset, GraphWOZ, which comprises Wizard-of-Oz dialogues in which human participants interact with a robot acting as a receptionist. In contrast to most existing work on dialogue management, GraphWOZ relies on a dialogue state explicitly represented as a dynamic knowledge graph instead of a fixed set of slots. This graph is composed of a varying number of entities (such as individuals, places, events, utterances and mentions) and relations between them (such as persons being part of a group or attending an event). The graph is then regularly updated on the basis of new observations and system actions. GraphWOZ is released along with detailed manual annotations related to the user intents, system responses, and reference relations occurring in both user and system turns. Based on GraphWOZ, we present experimental results for two dialogue management tasks, namely conversational entity linking and response ranking. For conversational entity linking, we show how to connect utterance mentions to their corresponding entity in the knowledge graph with a neural model relying on a combination of both string and graph-based features. Response ranking is then performed by summarizing the relevant content of the graph into a text, which is concatenated with the dialogue history and employed as input to score possible responses to a given dialogue state.